Zombie Army 4: Zombie Zoo Walkthrough and Collectibles - Game-Thought.com (2023)

I denfourth campaigniZombie Army 4: Dead War,the hero travels to oneZoo outside Resistance area in Croatia.Here's everything you need to know to complete the Zombie Zoo campaign and find everythingcollectibles.

Kapitel 1: Trouble At The Zoo Walkthrough

When the campaign begins, walk along the train platform, andgo down into the safe room to collect supplies.When you're ready, fight your way over to the zoo entrance to trigger a cutscene,reveals the Grenadier zombie.

INblood sealwill activate at the entry gate, thenclear the area of ​​zombies to advance.At the start there will only be one grenadier, but don't be fooled. The whole area will beswarms with zombies very quickly.

Trouble At The Zoo Zombie Hand

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When you go into the zoo, godown the slopeandlook to the right to find a large birdcage.There will be onezombie hand inside one of the branches.It holds a twig to blend into.

Trouble At The Zoo Comic

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When you areinside the zoo,You have toactivate some circuit breakers.Follow the objective markerunderground to the one near the birdcage.

Activation of the circuit breaker willopen some doors and spawn some zombies in the corridor behind you.Kill zombies and go throughfirst door on the left.Inside you will find onecartoon on a shelf.

Trouble At The Zoo Upgrade Kit

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When you move towardsfinal switch,you will go through someelectrified cages. An upgrade kit will be inside one of the cages, sitting on top of a table.

Problems in Zoo Document

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When you leave the cages, willswitch will be in a room to your left. To the right you will find a document on a bench.

Activate the last switch to open the gate toenclosureback in the middle of the zoo.Fight your way back through zombies.There are manytrapsin the cages that you can use forquickly tear through the horde.

Drop into the cabinet to find oneBlood fountain.Activate it andkill zombies until it is filled with blood.There are plenty ofexplosivesin this area, which you can use to your advantage. When the fountain is full,The door to a safe room opens.Go inside tocomplete Chapter 1: Trouble At The Zoo.

Kapitel 2: Welcome To The Jungle Walkthrough

WhenWelcome to the junglebeginning, refillammunition, explosives,andmedkits. When you're ready, exit the safe room to trigger a cutscene,reveals the Screamer zombie.These areblind, so they can't see you. However, they willkill you fast if you make noisesoget hunched over.

Welcome to the Jungle Upgrade Kit

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Make your waypast the first screamer and into another tunnel.When you exit this tunnel, there will be another open area with a screaming walker around. There is a big onehigh in the middle of this section,which you can enter through a doorway. Find the doorway by walking around the mound, then go inside to findupgrade kit on the floor.

Welcome to The Jungle Zombie Hand

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Make your waypast the ritual circle,which will trigger some comments from the hero about what has happened at the zoo. Go upstairs and exit the room to encounter somearmored zombies and a grenadier.When you kill them, the objective will now changeleads you into the greenhouse.

Go past the entrance to the greenhouse and turn right to find a zombie hand rummaging around on a table with some rats.

Welcome to the jungle document

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Fight through the greenhouse until you find onecrawlerThe earth is becoming considerably moreovergrownin this area, which distinguishes it from the previous areas of the building.Kill the creepers and go to the far left corner of the room to find a document on a bench.

Welcome to The Jungle Comic

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After fighting through the greenhouse, alugewill open, leading tosecurity room.But before you fall down, look for onedining table across from the hatch to find a cartoon.

Once you find the comic,enter the hatch and go through the sewers to find the safe room and complete Chapter 2: Welcome To The Jungle.

Chapter 3: Do not press the glass passage

Chapter 3starts in a safe room, so take your timegather some supplies.INwounded prisonerin this space will make a remark aboutThe Tower of Hellwhich you must destroy. When you have everything you need,leave the safe room and enter the aquarium.

Do not touch the Glass Document

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In the room where you first encounter zombies in the aquarium,look around the floor to find a document.

Do not press GlassComic

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Continue through the aquarium until you reachroom with the undead shark dangling through the middle.When you enter, someresistance peoplewill call you.

From the entrance to this room,go left until you find an enclosure filled with blood. There is a cartoon balanced on the edge.

Do not press The Glass Zombie Hand

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Now head back to the entrance. This time,go right and look for another enclosure. Look inside to find a zombie hand on a rock.

Do not press The Glass Heroic Action

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After youactivate the fuse box,go back toresistance peopleand try to open the port. It will block, and initiate onehorde survival section.Defend the resisters from the horde until the gate opens. If both survive, the heroic deed will be completed.

The horde can be quite overwhelming here, whichlots of creepers trying to break the barricades near the fighters.Useexplosivesto kill large groups of creepers, and always focus on enemies trying to reach the NPCs.

Do not press the Glass Upgrade Kit

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Complete the heroic action and go through the opened gate to find your reward.You'll see a safe with an upgrade kit against the wall.

Go down the stairs and into the safe room to complete Chapter 3: Don't Tap the Glass.

Kapitel 4: Planetarium Assault Walkthrough

Take a minute to supply yourself in the safe room while youhero and Bruno discuss the rituals you found in the zoo.Exit the safe room when you're ready and go through the broken enclosure to trigger a cutscene,reveal a Necromancer.

These are killed with a shot to the heart,just likeOfficersyou have encountered earlier in the game. Clear the area and go through the exit. Go up the stairs and take a right at the top, then somesound will reveal that Dr. Schweiger is alive.

Planetarium Attack Zombie Hand

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Leave the enclosure by going through the doorway, which will take you back outside. Before going through the following doorway,look on top of the wall in the right corner to find a zombie hand.

Planetarium Assault Comic

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Continue outside until you find onesmall altarwhich you can interact withcause a rift.It will glow orange, making it easy to spot.Go past the altar to find a cartoon on a bench to the left of the stairs.

Planetarium assault document

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Go up the stairs next to the comic and go forward.Stay on the left side to find a document sitting on top of a crate.

Planetarium Assault Upgrade Kit

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Go a little further towardslarge door leading into the planetarium.Before going inside,turn left at the door to find an upgrade kit hidden in the corner.

Enter the Planetarium andplace the explosive charges.These aretung,so you can only use yourpistolwhile wearing them. Fortunately, there are plentyexplosives in the center of the planetarium, use these to wipe out large groups of zombies at once.

After placing the charges and defeating the zombie horde, head back outside to complete the Zombie Zoo campaign.

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